If your bug report is nothing but "crashes on the first screen", you are helping no one. In the end, all we want to achieve is helping build apps which people will enjoy using and keep as a part of their daily life. Whether you tested each step of the way or not, you should probably do a full regression testing. If it starts crashing, don't even blink - just report. If you get fed up or feel like you're not seeing the app clearly tester's fatigueask a buddy to have a quick look. Report the exact app version, mobile device, operating system and steps to reproduce with each and every bug. Do I understand what the app is supposed to do?
Unified Cloud-based Mobile App Testing platform for Manual Testing, Automation testing of Apps on real Mobile Devices. One of the largest Mobile Device Lab. Testing user interactions within a single app helps to ensure that users do not encounter unexpected results or have a poor experience when interacting with. Ideally, you'd test your app on every single device out there. Since this is impossible, especially in the case of heterogeneous ecosystems such as Android .
They are supposed to be intuitive in a cramped space, fast on limited hardware, look good on a bunch of different devices and stand out against the extreme competition.
When testing a complex application, going through a set of dilligently written use cases is almost always a good practice.
Always review functionality Is your app used for finding and buying tickets for jazz concerts? Is it making me happy? Well, contrary to popular belief, the common user won't uninstall the app, clear out the cache, update and reset their OS prior to updating it. Stay patient and thorough The devil is in the detailsand 9 times out of 10 rushing will get you nowhere.
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|Always use more than one OS version.
Lend a helping hand if you have spare time and possess the know-how, but your priority should never be debugging other people's code, pen testing or doing too much API traffic sniffing. Mobile devices are small and have very few physical buttons, so apps require extra effort to become pleasant and usable. Here are a few questions you should constantly be asking yourself: Let's paraphrase Fight Club's Tyler Durden and make one thing clear as day - the two most important rules when testing mobile apps are:.
Why should you test your mobile app? No one can prevent all application crashes.
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Independent — you can run a single test from a suite. Mobile app test automation for any device and operating system.
Create and Shorten the feedback loop by getting a single insight into the GUI and API layers.
An average user will use your app on networks ranging from splendidly fast Wi-Fi to glacially slow EDGE named so because it gets you to the very edge. Go the whole nine yards: Can I differentiate between a bug and a feature? Keep in mind, this is by no means an exhaustive list but a broad overview of approaches and good practices that will help you navigate the labyrinth of testing mobile applications.
After a while they might become second nature but a bit of revision never did any harm. Ideally, you'd test your app on every single device out there.
Single apps testing
|I'll let you explore these on your own time for now since going through the strengths and weaknesses of each would be a blog post in its own right.
Your future self will applaud you, as will any other tester or project manager that tries to make sense of all those features.
If your developers are used to deploying beta builds on a regular basis, your job will be checking bug fixes resolution testing and additions. You want your application to look good, feel good and perform smoothly on a large sample.
Instead of relearning the app every time, simply consult your documentation and update it when needed.
If companies spent the time needed creating a robust mobile app testing recall a single feature that I've managed throughout my career which passed this test.
Instead of relearning the app every time, simply consult your documentation and update it when needed. Is your app already used in production? If your bug report is nothing but "crashes on the first screen", you are helping no one. Get your developers a refreshing beverage; they deserve it.
Some might start the app offline; some might traipse into a tunnel or a basement and lose their connectivity; others might be plain stubborn and keep connecting and disconnecting from the internet. If you can't see the forest for the trees, a fresh pair of eyes will almost always help. Always use more than one screen size or resolution.
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|The QA fairy godmother: Did I miss an important scenario?
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If it starts crashing, don't even blink - just report. Until now, The Capsized Eight mostly featured stories by people from the first category. Well, mobile apps are an unusual beast. Neven Matas May 31st,